Publications in collaboration with researchers from Open University in the Netherlands (4)

2016

  1. The RAGE advanced game technologies repository for supporting applied game development

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. What serious game studios want from ICT research: Identifying developers’ needs

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2015

  1. Study design and data gathering guide for serious games' evaluation

    Gamification: Concepts, Methodologies, Tools, and Applications (IGI Global), pp. 425-451