Publicaciones (47) Publicaciones en las que ha participado algún/a investigador/a

2022

  1. A cross-cultural survey to identify Seniors' preferences towards the Empathic Virtual Coach

    Proceedings of the 2022 IEEE International Conference on Dependable, Autonomic and Secure Computing, International Conference on Pervasive Intelligence and Computing, International Conference on Cloud and Big Data Computing, International Conference on Cyber Science and Technology Congress, DASC/PiCom/CBDCom/CyberSciTech 2022

  2. Adicción a Internet, videojuegos y teléfonos móviles en niños y adolescentes: un estudio de casos y controles

    Adicciones: Revista de socidrogalcohol, Vol. 34, Núm. 3, pp. 208-217

  3. Alliance ego-network configuration, innovation and scientific agents

    International Journal of Technology Management, Vol. 89, Núm. 1-2, pp. 68-92

  4. Amistad virtuosa: ¿Cuáles son los pilares para adquirirla?

    La familia: ¿es una escuela de amistad? (Dykinson), pp. 141-150

  5. Aprender a aprender y su implicación pedagógica en España: una aproximación desde la Filosofía de la Educación

    Foro de Educación, Vol. 20, Núm. 1, pp. 2

  6. Aprendiendo big data y modelización matemática con excel a partir de 4º de primaria

    La COVID-19 llega a las aulas (Thomson Reuters Aranzadi), pp. 173-188

  7. Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study

    Brain Sciences, Vol. 12, Núm. 7

  8. Biosignature of self-injury behaviors in adolescence: Role of β-endorphin in an acute inpatient unit

    Frontiers in Psychiatry, Vol. 13

  9. Calidad de vida relacionada con la salud en preadolescentes antes y durante el confinamiento

    Anales de Pediatría: Publicación Oficial de la Asociación Española de Pediatría ( AEP ), Vol. 97, Núm. 3, pp. 215-217

  10. Comparing Differences between Two Groups of Adolescents Hospitalized for Self-Harming Behaviors with and without Personality Disorders

    Journal of Clinical Medicine, Vol. 11, Núm. 24

  11. Delay Discounting in Gambling Disorder: Implications in Treatment Outcome

    Journal of Clinical Medicine, Vol. 11, Núm. 6

  12. Developing Serious Video Games to Treat Attention Deficit Hyperactivity Disorder: Tutorial Guide

    JMIR Serious Games, Vol. 10, Núm. 3

  13. Does technology-based interventions in psychosis improved functioning and quality of life? A systematic review and meta-analysis

    European Psychiatry, Vol. 65, Núm. S1: Abstracts of the 30th European Congress of Psychiatry, pp. S246-S247

  14. Editorial: Examining bias-based cyberaggression and cybervictimization from a cross-cultural perspective

    Frontiers in Communication

  15. Education and the 2030 Agenda: impact on information and communications technologies

    EDULEARN22 Proceedings: 14th International Conference on Education and New Learning Technologies (July 4th-6th, 2022, Palma, Spain)

  16. Effectivity of Saffron Extract (Saffr’Activ) on Treatment for Children and Adolescents with Attention Deficit/Hyperactivity Disorder (ADHD): A Clinical Effectivity Study

    Nutrients, Vol. 14, Núm. 19

  17. Emotional regulation in eating disorders and gambling disorder: A transdiagnostic approach

    Journal of Behavioral Addictions

  18. Entre la virtud y el utilitarismo: una aproximación a la educación moral

    Revista panamericana de pedagogía, Núm. 33, pp. 10-21

  19. Epidemiology of Cyber Dating Abuse Victimization in Adolescence and Its Relationship With Health-Related Quality of Life: A Longitudinal Study

    Youth and Society, Vol. 54, Núm. 5, pp. 711-729

  20. Epidemiology of online sexual solicitation and interaction of minors with adults: A longitudinal study

    Child Abuse and Neglect, Vol. 131