Facultad
Instituto de Transferencia e Investigación (ITEI)
Publicaciones (47) Publicaciones en las que ha participado algún/a investigador/a
2022
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A cross-cultural survey to identify Seniors' preferences towards the Empathic Virtual Coach
Proceedings of the 2022 IEEE International Conference on Dependable, Autonomic and Secure Computing, International Conference on Pervasive Intelligence and Computing, International Conference on Cloud and Big Data Computing, International Conference on Cyber Science and Technology Congress, DASC/PiCom/CBDCom/CyberSciTech 2022
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Adicción a Internet, videojuegos y teléfonos móviles en niños y adolescentes: un estudio de casos y controles
Adicciones: Revista de socidrogalcohol, Vol. 34, Núm. 3, pp. 208-217
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Alliance ego-network configuration, innovation and scientific agents
International Journal of Technology Management, Vol. 89, Núm. 1-2, pp. 68-92
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Amistad virtuosa: ¿Cuáles son los pilares para adquirirla?
La familia: ¿es una escuela de amistad? (Dykinson), pp. 141-150
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Aprender a aprender y su implicación pedagógica en España: una aproximación desde la Filosofía de la Educación
Foro de Educación, Vol. 20, Núm. 1, pp. 2
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Aprendiendo big data y modelización matemática con excel a partir de 4º de primaria
La COVID-19 llega a las aulas (Thomson Reuters Aranzadi), pp. 173-188
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Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
Brain Sciences, Vol. 12, Núm. 7
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Biosignature of self-injury behaviors in adolescence: Role of β-endorphin in an acute inpatient unit
Frontiers in Psychiatry, Vol. 13
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Calidad de vida relacionada con la salud en preadolescentes antes y durante el confinamiento
Anales de Pediatría: Publicación Oficial de la Asociación Española de Pediatría ( AEP ), Vol. 97, Núm. 3, pp. 215-217
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Comparing Differences between Two Groups of Adolescents Hospitalized for Self-Harming Behaviors with and without Personality Disorders
Journal of Clinical Medicine, Vol. 11, Núm. 24
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Delay Discounting in Gambling Disorder: Implications in Treatment Outcome
Journal of Clinical Medicine, Vol. 11, Núm. 6
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Developing Serious Video Games to Treat Attention Deficit Hyperactivity Disorder: Tutorial Guide
JMIR Serious Games, Vol. 10, Núm. 3
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Does technology-based interventions in psychosis improved functioning and quality of life? A systematic review and meta-analysis
European Psychiatry, Vol. 65, Núm. S1: Abstracts of the 30th European Congress of Psychiatry, pp. S246-S247
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Editorial: Examining bias-based cyberaggression and cybervictimization from a cross-cultural perspective
Frontiers in Communication
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Education and the 2030 Agenda: impact on information and communications technologies
EDULEARN22 Proceedings: 14th International Conference on Education and New Learning Technologies (July 4th-6th, 2022, Palma, Spain)
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Effectivity of Saffron Extract (Saffr’Activ) on Treatment for Children and Adolescents with Attention Deficit/Hyperactivity Disorder (ADHD): A Clinical Effectivity Study
Nutrients, Vol. 14, Núm. 19
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Emotional regulation in eating disorders and gambling disorder: A transdiagnostic approach
Journal of Behavioral Addictions
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Entre la virtud y el utilitarismo: una aproximación a la educación moral
Revista panamericana de pedagogía, Núm. 33, pp. 10-21
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Epidemiology of Cyber Dating Abuse Victimization in Adolescence and Its Relationship With Health-Related Quality of Life: A Longitudinal Study
Youth and Society, Vol. 54, Núm. 5, pp. 711-729
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Epidemiology of online sexual solicitation and interaction of minors with adults: A longitudinal study
Child Abuse and Neglect, Vol. 131