José Luis
Sierra Rodríguez
Publicacions en què col·labora amb José Luis Sierra Rodríguez (26)
2014
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Acceso masivo y universal para un aprendizaje a lo largo de la vida: actas del XVI Simposio Internacional de Informática Educativa (SIIE' 14)
UNIR-Universidad Internacional de La Rioja
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Development of e-Learning solutions: Different approaches, a common mission
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 9, Núm. 2, pp. 72-80
2012
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Points of view on software engineering for eLearning (panel session)
2012 International Symposium on Computers in Education, SIIE 2012
2009
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Model-checking for adventure videogames
Information and Software Technology, Vol. 51, Núm. 3, pp. 564-580
2008
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A Content-Centric Development Process Model
Computer, Vol. 41, Núm. 3, pp. 24-30
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A flow-oriented visual language for learning designs
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Aprendizaje basado en juegos en entornos e-learning
Novática: Revista de la Asociación de Técnicos de Informática, Núm. 193, pp. 13-17
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Building adaptive game-based learning resources: The integration of IMS Learning Design and <e-Adventure>
Simulation and Gaming, Vol. 39, Núm. 3, pp. 414-431
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Educational game design for online education
Computers in Human Behavior, Vol. 24, Núm. 6, pp. 2530-2540
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Educational modeling languages: A conceptual introduction and a high-level classification
Computers and Education: E-Learning, From Theory to Practice (Springer Netherlands), pp. 27-40
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From story-telling to educational gaming: The Bamiyan Valley case
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Instructor-oriented authoring tools for educational videogames
Proceedings - The 8th IEEE International Conference on Advanced Learning Technologies, ICALT 2008
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Online learning and clinical procedures: Rapid development and effective deployment of game-like interactive simulations
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2007
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A documental approach to adventure game development
Science of Computer Programming, Vol. 67, Núm. 1, pp. 3-31
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A game-based adaptive unit of learning with IMS learning design and 〈e-adventure〉
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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A highly modular and extensible architecture for an integrated IMS-based authoring system: The 〈e-Aula〉 experience
Software - Practice and Experience, Vol. 37, Núm. 4, pp. 441-461
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Educational Modeling Languages: A conceptual introduction and a high-level classification
Computers and Education: E-Learning, from Theory to Practice
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Erratum: A highly modular and extensible architecture for an integrated IMS-based authoring system: the 〈e-Aula〉 experience (Software - Practice and Experience (10 April 2007) 37:4 DOI: 10.1002/spe.779)
Software - Practice and Experience
2006
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A descriptive markup approach to facilitate the production of e-learning contents
Proceedings - Sixth International Conference on Advanced Learning Technologies, ICALT 2006
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A general architecture for the authoring and the operationalization of e-learning applications with educational modelling languages
8th International Symposium on Computers in Education Proceedings, SIIE 2006