José Luis
González Sánchez
Publicaciones en las que colabora con José Luis González Sánchez (13)
2012
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Educational playability analyzing player experiences in educational video games
ACHI 2012 - 5th International Conference on Advances in Computer-Human Interactions
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Educational video games evaluation: An approach based on the educational playability
Proceedings of the European Conference on Games-based Learning
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Evaluating emotions in educational videogames. the particular case of children
ACM International Conference Proceeding Series
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Playability: Analysing user experience in video games
Behaviour and Information Technology, Vol. 31, Núm. 10, pp. 1033-1054
2011
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Playability design pattern in educational video game
Proceedings of the European Conference on Games-based Learning
2010
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Joining playability and CSCL to improve the learning experience
4th European Conference on Games Based Learning 2010, ECGBL 2010
2009
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Design of adaptative video game interfaces: A practical case of use in special education
Computer-Aided Design of User Interfaces VI - Proceedings of the 7th International Conference on Computer-Aided Design of User Interfaces, CADUI 2008
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Design of educational multiplayer videogames: A vision from collaborative learning
Advances in Engineering Software, Vol. 40, Núm. 12, pp. 1251-1260
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From CSCL To VGSCL A new approximation to collaborative learning
CSEDU 2009 - Proceedings of the 1st International Conference on Computer Supported Education
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Playability: How to identify the player experience in a video game
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2008
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Design of educational multiplayer videogames. A vision from collaborative learning
Proceedings of the European Conference on Games-based Learning
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Diseño de videojuegos colaborativos y educativos centrados en la jugabilidad
X Simposio Internacional de Informática Educativa SIIE 2008
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Playability: The secret of the educational videogame design
Proceedings of the European Conference on Games-based Learning