Gamification in technology and design areas: A teaching innovation project in a fully online environment

  1. Natalia, P.-Z.
  2. Elena, V.
  3. Roberto, B.-G.
Aldizkaria:
Entertainment Computing

ISSN: 1875-9521

Argitalpen urtea: 2024

Alea: 51

Mota: Artikulua

DOI: 10.1016/J.ENTCOM.2024.100728 GOOGLE SCHOLAR