Gamification as Support for Educational Inclusion: The Case of AR-mBot

  1. Quintero, J.
  2. Baldiris, S.
  3. Ceron, J.
  4. Garzon, J.
  5. Burgos, D.
  6. Velez, G.
Actes de conférence:
Proceedings - 2022 International Conference on Advanced Learning Technologies, ICALT 2022

ISBN: 9781665495196

Année de publication: 2022

Pages: 269-273

Type: Communication dans un congrès

DOI: 10.1109/ICALT55010.2022.00088 GOOGLE SCHOLAR

Objectifs de Développement Durable