Human mosaic creation through agents and interactive genetic algorithms applied to videogames movements

  1. Sanjuán, O.
  2. García, G.
  3. Sáez, Y.
  4. Luque, C.
Book Series:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

ISSN: 1611-3349 0302-9743

ISBN: 9783540718048

Year of publication: 2007

Volume: 4448 LNCS

Pages: 470-476

Type: Conference paper

DOI: 10.1007/978-3-540-71805-5_52 GOOGLE SCHOLAR